Posted to tcl by aspect at Thu May 19 02:36:34 GMT 2011view pretty
#!/usr/bin/tclsh package require Tk set whos_turn 0 ;# players are numbered 0 and 1 - player 0 goes first # this is our event, called when a button is pressed proc take_turn {player} { global whos_turn if {$whos_turn != $player} { .text insert end "Not player $player's turn!" } else { .text insert end "Player $player takes a turn" set whos_turn [expr {1-$player}] } } # create the GUI button .p1 -text "Player 0 go" -command {take_turn 0} button .p2 -text "Player 1 go" -command {take_turn 1} frame .f text .text .text insert end "Game started! Player $whos_turn goes first" grid .f grid .text grid .p1 .p2 -in .f # now enter the event loop vwait forever